84 myLastSimDuration(0), myLastIdleDuration(0),
85 myLastVehicleMovementCount(0), myOverallVehicleCount(0), myOverallSimDuration(0) {
143 for (std::vector<MSTrafficLightLogic*>::const_iterator i = logics.begin(); i != logics.end(); ++i) {
156 if (links.size() == 0) {
163 MSTrafficLightLogic::LinkVectorVector::const_iterator j;
164 for (j = links.begin(); j != links.end(); ++j) {
165 MSTrafficLightLogic::LinkVector::const_iterator j2;
166 for (j2 = (*j).begin(); j2 != (*j).end(); ++j2) {
233 std::vector<GUIGlID> ret;
235 if (!(*i)->isInternal() || includeInternal) {
236 ret.push_back((*i)->getGlID());
245 std::vector<GUIGlID> ret;
246 std::vector<std::string> ids;
248 std::string sid = (*i).second->getMicrosimID();
249 if (find(ids.begin(), ids.end(), sid) == ids.end()) {
250 ret.push_back((*i).second->getGlID());
262 for (std::vector<SumoXMLTag>::const_iterator i = types.begin(); i != types.end(); ++i) {
276 for (MSEdgeVector::const_iterator i = edges.begin(); i != edges.end(); ++i) {
278 if (!(*i)->isTazConnector() || (*i)->getLanes().size() > 0) {
292 const std::vector<MSLane*>& lanes = edge->
getLanes();
293 for (std::vector<MSLane*>::const_iterator j = lanes.begin(); j != lanes.end(); ++j) {
294 b.
add((*j)->getShape().getBoxBoundary());
298 const float cmin[2] = { (float)b.
xmin(), (float)b.
ymin() };
299 const float cmax[2] = { (float)b.
xmax(), (float)b.
ymax() };
303 throw ProcessError(
"Network size exceeds 1 Lightyear. Please reconsider your inputs.\n");
310 const float cmin[2] = { (float)b.
xmin(), (float)b.
ymin() };
311 const float cmax[2] = { (float)b.
xmax(), (float)b.
ymax() };
421 ret->
mkItem(
"loaded vehicles [#]",
true,
423 ret->
mkItem(
"insertion-backlogged vehicles [#]",
true,
425 ret->
mkItem(
"departed vehicles [#]",
true,
427 ret->
mkItem(
"running vehicles [#]",
true,
429 ret->
mkItem(
"arrived vehicles [#]",
true,
431 ret->
mkItem(
"collisions [#]",
true,
433 ret->
mkItem(
"teleports [#]",
true,
435 ret->
mkItem(
"halting [#]",
true,
437 ret->
mkItem(
"avg. speed [m/s]",
true,
439 ret->
mkItem(
"avg. relative speed",
true,
442 ret->
mkItem(
"loaded persons [#]",
true,
444 ret->
mkItem(
"running persons [#]",
true,
446 ret->
mkItem(
"jammed persons [#]",
true,
511 throw ProcessError(
"A gui-network was not yet constructed.");
542 if (!(*i)->isInternal()) {
543 const std::vector<MSLane*>& lanes = (*i)->getLanes();
544 for (std::vector<MSLane*>::const_iterator j = lanes.begin(); j != lanes.end(); ++j) {
545 static_cast<GUILane*
>(*j)->updateColor(s);
550 (*i)->updateColor(s);
int myLastSimDuration
The step durations (simulation, /*visualisation, */idle)
Boundary myBoundary
The networks boundary.
Position getJunctionPosition(const std::string &name) const
returns the position of a junction
double getAvgWaitingTime() const
double ymin() const
Returns minimum y-coordinate.
double xmax() const
Returns maximum x-coordinate.
int getEndedVehicleNo() const
Returns the number of removed vehicles.
The class responsible for building and deletion of vehicles (gui-version)
void closeBuilding(const Parameterised *p=0)
Closes the building of the table.
std::vector< GUIJunctionWrapper * > myJunctionWrapper
Wrapped MS-junctions.
int getRunningVehicleNo() const
Returns the number of build and inserted, but not yet deleted vehicles.
double getAvgDuration() const
Storage for geometrical objects extended by mutexes.
int getLoadedVehicleNo() const
Returns the number of build vehicles.
friend class GUITrafficLightLogicWrapper
void unlock()
release exclusive access to the simulation state
int getLinkTLID(MSLink *link) const
int getLoadedNumber() const
Returns the number of build transportables.
MSVehicleControl * myVehicleControl
Controls vehicle building and deletion;.
int size() const
Returns the number of stored items within the container.
double getVehicleMeanSpeed() const
Stores the information about how to visualize structures.
LayeredRTree myGrid
The visualization speed-up.
T get(const std::string &id) const
Retrieves an item.
void initTLMap()
Initialises the tl-logic map and wrappers.
bool logSimulationDuration() const
Returns whether duration shall be logged.
SUMOVehicle * getVehicle(const std::string &id) const
Returns the vehicle with the given id.
double getAvgWalkDuration() const
void buildCenterPopupEntry(GUIGLObjectPopupMenu *ret, bool addSeparator=true)
Builds an entry which allows to center to the object.
double getMeanUPS() const
Returns the update per seconds rate.
GUIMEVehicleControl * getGUIMEVehicleControl()
Returns the vehicle control.
The class responsible for building and deletion of vehicles (gui-version)
const std::vector< MSLane * > & getLanes() const
Returns this edge's lanes.
static MSNet * getInstance()
Returns the pointer to the unique instance of MSNet (singleton).
double getWidth() const
Returns the width of the boudary (x-axis)
void initGUIStructures()
Initialises gui wrappers.
static const double SIDEWALK_OFFSET
the offset for computing person positions when walking on edges without a sidewalk ...
double myVersion
the network version
void lock()
grant exclusive access to the simulation state
Links2LogicMap myLinks2Logic
The link-to-logic-id map.
const std::string & getID() const
Returns the id.
void buildShowParamsPopupEntry(GUIGLObjectPopupMenu *ret, bool addSeparator=true)
Builds an entry which allows to open the parameter window.
long myOverallVehicleCount
void buildPositionCopyEntry(GUIGLObjectPopupMenu *ret, bool addSeparator=true)
Builds an entry which allows to copy the cursor position if geo projection is used, also builds an entry for copying the geo-position.
const LinkVectorVector & getLinks() const
Returns the list of lists of all affected links.
A class that stores a 2D geometrical boundary.
void setIdleDuration(int val)
Sets the duration of the last step's idle part.
The simulated network and simulation perfomer.
void setNetObject(GUIGlObject *object)
Sets the given object as the "network" object.
static OptionsCont & getOptions()
Retrieves the options.
Representation of a lane in the micro simulation (gui-version)
GUIGLObjectPopupMenu * getPopUpMenu(GUIMainWindow &app, GUISUMOAbstractView &parent)
Returns an own popup-menu.
Logics2WrapperMap myLogics2Wrapper
The traffic light-to-wrapper map.
A road/street connecting two junctions (gui-version)
long long int myVehiclesMoved
The overall number of vehicle movements.
int getHaltingVehicleNumber() const
count number of standing vehicles in the network
GUIGlID createTLWrapper(MSTrafficLightLogic *tll)
creates a wrapper for the given logic and returns the GlID
std::vector< LinkVector > LinkVectorVector
Definition of a list that holds lists of links that do have the same attribute.
void drawGL(const GUIVisualizationSettings &s) const
Draws the object.
std::string toString(const T &t, std::streamsize accuracy=gPrecision)
GUIParameterTableWindow * getParameterWindow(GUIMainWindow &app, GUISUMOAbstractView &parent)
Returns an own parameter window.
std::vector< GUIDetectorWrapper * > myDetectorWrapper
A detector dictionary.
double getAvgDepartDelay() const
static GUINet * getGUIInstance()
Returns the pointer to the unique instance of GUINet (singleton).
std::vector< GUIGlID > getTLSIDs() const
Returns the gl-ids of all traffic light logics within the net.
A point in 2D or 3D with translation and scaling methods.
MSTrafficLightLogic * getActive(const std::string &id) const
Returns the active program of a named tls.
MSTLLogicControl & getTLSControl()
Returns the tls logics control.
MSVehicleControl & getVehicleControl()
Returns the vehicle control.
MSDetectorControl * myDetectorControl
Controls detectors;.
static GUIGlObjectStorage gIDStorage
A single static instance of this class.
MSTLLogicControl * myLogics
Controls tls logics, realizes waiting on tls rules;.
static void clearDictionary()
Clears the dictionary (the objects will not be deleted)
double xmin() const
Returns minimum x-coordinate.
const Position & getPosition() const
std::vector< GUIGlID > getJunctionIDs(bool includeInternal) const
Boundary & grow(double by)
extends the boundary by the given amount
double getAvgTripSpeed() const
int getSimDuration() const
Returns the duration of the last step's simulation part (in ms)
double getAvgWalkTimeLoss() const
MSTransportableControl & getPersonControl()
Returns the person control.
double getAvgTimeLoss() const
int getWholeDuration() const
Returns the duration of the last step (sim+visualisation+idle) (in ms)
void unlock()
release mutex lock
void setSimDuration(int val)
Sets the duration of the last step's simulation part.
static std::vector< GUIGlID > getIDs(bool includeInternal)
std::vector< GUIEdge * > myEdgeWrapper
Wrapped MS-edges.
Boundary getCenteringBoundary() const
Returns the boundary to which the view shall be centered in order to show the object.
void Insert(const float a_min[2], const float a_max[2], GUIGlObject *const &a_dataId)
Insert entry (delegate to appropriate layer)
MSTransportableControl * myContainerControl
Controls container building and deletion;.
MSJunctionControl * myJunctions
Controls junctions, realizes right-of-way rules;.
A MSNet extended by some values for usage within the gui.
int getWaitingVehicleNo() const
Returns the number of waiting vehicles.
double getAvgRouteLength() const
double getHeight() const
Returns the height of the boundary (y-axis)
void addAdditionalGLObject(GUIGlObject *o)
Adds an additional object (detector/shape/trigger) for visualisation.
const std::vector< SumoXMLTag > getAvailableTypes() const
Returns the list of available detector types.
MSInsertionControl & getInsertionControl()
Returns the insertion control.
MSTransportableControl * myPersonControl
Controls person building and deletion;.
static const MSEdgeVector & getAllEdges()
Returns all edges with a numerical id.
A mutex encapsulator which locks/unlocks the given mutex on construction/destruction, respectively.
const Boundary & getBoundary() const
returns the bounder of the network
bool vehicleExists(const std::string &name) const
returns the information whether the vehicle still exists
long myOverallSimDuration
GUIVehicleControl * getGUIVehicleControl()
Returns the vehicle control.
GUIGlID getGlID() const
Returns the numerical id of the object.
std::vector< MSTrafficLightLogic * > myTLLogicWrapper
Wrapped TL-Logics.
double getMeanRTFactor(int duration) const
Returns the simulation speed as a factor to real time.
The parent class for traffic light logics.
static void updateAll()
Updates all instances (passes values)
void simulationStep()
Performs a single simulation step (locking the simulation)
double getRTFactor() const
Returns the simulation speed as a factor to real time.
double getVehicleMeanSpeedRelative() const
Boundary getBoundary() const
Returns the boundary of the junction.
The class responsible for building and deletion of vehicles.
std::vector< MSEdge * > MSEdgeVector
int getDepartedVehicleNo() const
Returns the number of inserted vehicles.
void simulationStep()
Performs a single simulation step.
int getRunningNumber() const
Returns the number of build and inserted, but not yet deleted transportables.
void add(double x, double y, double z=0)
Makes the boundary include the given coordinate.
double getUPS() const
Returns the update per seconds rate.
double ymax() const
Returns maximum y-coordinate.
const NamedObjectCont< MSDetectorFileOutput * > & getTypedDetectors(SumoXMLTag type) const
Returns the list of detectors of the given type.
GUINet(MSVehicleControl *vc, MSEventControl *beginOfTimestepEvents, MSEventControl *endOfTimestepEvents, MSEventControl *insertionEvents)
Constructor.
static double getTotalLength(bool includeInternal, bool eachLane)
void guiSimulationStep()
Some further steps needed for gui processing.
double getAvgWalkRouteLength() const
void mkItem(const char *name, bool dynamic, ValueSource< unsigned > *src)
Adds a row which obtains its value from an unsigned-ValueSource.
int getCollisionCount() const
return the number of collisions
int getLinkTLIndex(MSLink *link) const
A window containing a gl-object's parameter.
std::vector< MSTrafficLightLogic * > getAllLogics() const
Returns a vector which contains all logics.
int getTeleportCount() const
return the number of teleports (including collisions)
Stores time-dependant events and executes them at the proper time.
long myLastVehicleMovementCount
int getIdleDuration() const
Returns the duration of the last step's idle part (in ms)
MFXMutex myLock
The mutex used to avoid concurrent updates of the vehicle buffer.
void buildPopupHeader(GUIGLObjectPopupMenu *ret, GUIMainWindow &app, bool addSeparator=true)
Builds the header.
MSTransportableControl & getContainerControl()
Returns the container control.
Class passing values from a GUIGlObject to another object.
int getJammedNumber() const
Returns the number of times a transportables was jammed.
GUI-version of the transportable control for building gui persons and containers. ...